Odori is a top down puzzle game that we made in LBS Borås when studying game development in high school.
This was our second game ever made and I am profoundly proud of the game. In a school competition between all LBS schools in sweden we managed to win best 3D graphics much thanks to our talented graphical artists.
I was responsible for the overall puzzle designs helping shape the level as we went and introducing game mechanics to the player in a non-intrusive tutorial.
I was also responsible for most of the player's abilities and gameplay.
Gameplay & Vfx
I also worked with the gameplay in the game such as cannons and redirectors and the vfx for the cannonballs along with general post processing.
Anton Öst Melander