The catch
The catch
About
About
The Catch is a 3D runner inspired by the game temple run.
This was our first attempt at making a game in the school and was overall a good introductory game.
Main Responsibilities
Main Responsibilities
Player & Gameplay
I was mostly responsible for the player and the game mechanics surrounding it. I was also responsible for general gameplay such as obstacles and how they worked.
Credits
Credits
Programming
Programming
Neo Nemeth
Erik Neuman
Filip Nygren
Henrik Park
Stefan Pihlström
Animation
Animation
Hugo Jansson
Daniel Nagy
Graphics
Graphics
William Holster
Linus Härstedt
Felicia Johansson
Level Design
Level Design
Mina Mirhosseini
Mattias Larsson
Linus Lindborg-Persson