The catch

About

The Catch is a 3D runner inspired by the game temple run.
This was our first attempt at making a game in the school and was overall a good introductory game. 

Main Responsibilities 

Player & Gameplay
I was mostly responsible for the player and the game mechanics surrounding it. I was also responsible for general gameplay such as obstacles and how they worked.

Credits

Programming

Neo Nemeth
Erik Neuman
Filip Nygren
Henrik Park
Stefan Pihlström

Animation

Hugo Jansson
Daniel Nagy

Graphics

William Holster
Linus Härstedt
Felicia Johansson

Level Design

Mina Mirhosseini
Mattias Larsson
Linus Lindborg-Persson